Firearms are a crucial part of your survival in Apocalypse Rising, as you will encounter dangers that threaten your player. Firearms will range from small, defensive sidearms to large, lethal, and powerful LMG's. The player will start off with the Makarov pistol as their only form of defense. Through the course of survival, the player will find more suitable weapons that fit his/her satisfaction at random.
Weapon attachments are also available in Apocalypse Rising, giving a player the opportunity to modify their firearm with different optical sights, barrel attachments, and under barrel attachments. Attachments in these 3 categories will allow a player to boost performance in combat. Some weapons will also have different types of magazines to offer bigger capacity.
Melee weapons are also common in Apocalypse Rising. Current melee weapons in the game are the Crowbar, Hatchet, Combat Knife, and the Officer's Sabre. They can be used to quietly exterminate zombies in an area without alerting other players around or simply a last resort.
In Apocalypse Games
Instead of finding weapons around the map, to get new weapons, you must research the weapons in order with RP, (Research Points) and buy them with Credits, however you can still find weapons around the map spawned in-game and from the dead corpses of players. The performance of these guns are the same as they perform in AR.
WeaponsSee also: category:Guns
|CZ 75||Common||Civilian||9x19mm Parabellum|
|Model 625 Revolver||Common||Civilian||.45 ACP|
|Model 459||Uncommon||Civilian||9x19mm Parabellum|
|Beretta M9||Rare||Military||9x19mm Parabellum|
|USP .45||Rare||Military||.45 ACP|
|Mk 23||Rare||Military||.45 ACP|
|G37||Very Rare||Military||.45 ACP|
TEC-9 Semi-Automatic Handgun
|CBJ-MS||Rare||Military||CBJ-MS Submachine Gun||9x19mm Parabellum|
|G18||Uncommon||Military/Police||Glock 18 Pistol||9x19mm Parabellum|
|Uzi||Rare||Military||Uzi Submachine Gun||9x19mm Parabellum|
|M93R||Rare||Military||Beretta 93R Machine Pistol||9x19mm Parabellum|
|SKS Rifle||Rare||Civilian||SKS Soviet Semi-Automatic Rifle||7.62x39mm Russian|
|Common||Civilian||Lee-Enfield Bolt-Action Repeating Rifle||.303 British|
|M1 Garand||Uncommon||Civilian||M1 Garand Rifle (United States Rifle)||7.62 x 51mm NATO|
|Mosin-Nagant||Common||Civilian||Mosin-Nagant Soviet Bolt Action Military Rifle||7.62x54mmR|
|M14||Rare||Military||M14 Automatic Rifle (United States Rifle)||7.62x51mm NATO|
|PPSH-41||Rare||Civilian||PPSh-41 Soviet 'Machine Pistol' (Submachine Gun)||7.62x25mm Tokarev|
|M3||Uncommon||Civilian||M3 'Grease Gun' (Submachine Gun)||9x19mm Parabellum|
|MP5||Uncommon||Military/Police||Heckler & Koch MP5 Submachine Gun||9x19mm Parabellum|
|Rare||Military||PP-19 Bizon Submachine Gun||9x18mm Makarov|
Assault Rifles/Battle Rifles
|Fedorov Avtomat||Uncommon||Civilian||Fyodorov-Shpagina Model 1922 Machine Gun||6.5 x 50mm SR Arisaka|
|AK-47||Uncommon||Military||AK-47 Assault Rifle||7.62x39mm Russian|
|AK-74||Uncommon||Military||AK-74 Assault Rifle||5.45x39mm Russian|
|AKS-74U||Uncommon||Military||AKS-74U Assault Rifle||5.45x39mm Russian|
|AN-94||Rare||Military||AN-94 Advanced Assault Rifle||5.45x39mm Russian|
|AKM||Very Rare||Military||AKM Assault Rifle||7.62x39mm Russian|
|AK-104||Very Rare||Military||AK-104 Assault Rifle||7.62x39mm Russian|
|AK-12||Very Rare||Military||AK-12 Assault Rifle||7.62x39mm Russian|
|OTS-14||Extremely Rare||Military||Groza OTs-14 Groza Bullpup Assault Rifle||7.62x39mm Russian|
|FAL||Very Rare||Military||FN FAL 50.64 Light Automatic Rifle||7.62x51mm NATO|
|G3||Rare||Military||Heckler & Koch G3 Battle Rifle||7.62x51mm NATO|
|HK417||Extremely Rare||Military||Heckler & Koch HK417 Battle Rifle||7.62x51mm NATO|
|Mk 17 Battle Rifle||Extremely Rare||Military||FN SCAR Mk 17 Variant||7.62x51mm NATO|
|G36K||Rare||Military||Heckler & Koch Gewehr 36 Compact Assault Rifle||5.56x45mm NATO|
|M4A1 Carbine||Rare||Military||M4A1 Carbine Rifle||5.56x45mm NATO|
|SCAR-L||Rare||Military||SCAR-L Assault Rifle||
|XM16E1 'Patriot Assault Rifle'||Admin Only||Admin||XM16E1 (M16 Variant)||5.56x45mm NATO|
Light Machine Guns
|RPK||Rare||Military||RPK Light Machine Gun||7.62x39mm Russian|
|Mk 48||Very Rare||Military||
MK48 Light Machine Gun
|M249||Extremely Rare||Military||M249 Light Machine Gun||5.56x45mm NATO|
|HK21||Rare||Military||Heckler & Koch HK21 General-Purpose Machine Gun||7.62x51mm NATO|
|Double Barreled Shotgun||Common||Civilian||Double Barrel Shotgun||12 Gauge|
|Maverick 88||Common||Civilian||Mossberg Maverick Shotgun||20 Gauge|
|Civilian||Browning Auto 5 Shotgun||20 Gauge|
|M870||Rare||Civilian/Military||Remington M870 Pump-Action Shotgun||12 Gauge|
Bennelli M4 Shotgun
See also: Category:Melee Weapons
|Combat Knife||Rare||Military||Combat Knife|
|Officer's Sabre||Very Rare||Military||Sabre/Saber Sword|
|Kitchen Knife||Never (Appeared in v1.2.0, removed in v2.0.3)||Removed||Kitchen Knife|
Composition C-4 Explosive
|Mines||Rare||Military||VS-50 APL||Anti-Personnel Mine and Anti-Tank Mine|
- Weapon Sample Page
|Weapon name||Rarity Level||Typing||LinkToIRLWikipediaArticle|
- As of v3.0.0, guns can break windows when shot and as of v5.0.0, melee weapons can also break windows.
- There are more Soviet Russian weapons than American weapons.
- There are zero hunting rifles or civilian semiautomatic assault rifles in-game. There is also only 5 civilian pistols. (There are modes on most or all Assault Rifles that allow you to switch from ______ to Semi-Auto.)
- Weapons that are uncommon in civilian hands in the United States in real life like the PPSh-1, Fedorov, and Lee-Enfield are abundant in-game, but civilian hunting rifles, pistols, and semiautomatic assault rifles are rare or nonexistent.
- The Patriot is the rarest item in the game. It can only be obtained by getting it from someone who already has it or spawning it in with the in-game Admin Spawning GUI or with hacks.
- Just because a weapon is rare, doesn't necessarily mean it's more useful than a more common arm. For example, a SCAR-L could be outclassed by a PPSH-41 in terms of combat.
- In real life the M3 can also be chambered for .45 ACP rounds, the same rounds the M1911 and Mk 23 uses.
- The G37 is supposed to be chambered in .45 GLOCK and not .45 ACP.
- All the Machine Pistols are 9x19mm Parabellum. However the CBJ-MS also fires it's own 6.5x25mm CBJ cartridge, not included in-game.
- Some weapons weren't implemented in the game. They are: The L85, which was a cross between the OTS-14 and the STANAG Weapons, and is green; the AA-12 and MTS-255 Shotguns, which were a black automatic shotgun and a shotgun that looked similar to the Auto-5, respectively; the M1A, which was the civilian version of the M14; and the M1 Thompson, a submachine gun poplular with law enforcement and gangsters in the 1920's and 30's. A crossbow was also going to be added in the game, but wasn't added in the final version, possibly due to the bolts being too hard to implement (since they were so different from normal bullets.)
- The PM-63, UMP-9, and AR-15 were originally going to be put in the game but the plans to put them in were canceled.
- The Makarov, normally thought of as a civilian weapon, is actually a Military-issue handgun by the Russian Military.
- The worst secondary weapon is the Makarov, while the worst primary weapon is the DB Shotgun.
- The Mk 17 Battle Rifle is considered the best weapon in-game.
- The CBJ-MS Handgun is the only secondary weapon that can be used at long range.
- The Patriot was a weapon that was a popular choice for hackers, until Gusmanak nerfed it and took it out of the game. It used 5.56 x 45mm NATO ammo, the same ammo as the M4A1. The Patriot also looked similar to the M4A1, except it had no front sight, the stock was cut short, and the barrel was also cut short.
- Ralchire made every weapon in Apocalypse Rising, except for the Hatchet, which Gusmanak made.
- Not necessarily a bug, but weapons may clip through walls and sometimes flail you around.
- Shotguns reload as if they use a magazine. Possibly a sound error, or just not updated yet.
- Easily fixable, melee weapons may appear below your hands rather than you holding it.
- Most weapons may be missing some parts when you equip it. To fix this, simply drop the weapon and pick it back up.
- Sometimes your weapons (usually the Enfield or Mosin Nagant) will glitch and become COMPLETELY silenced.
- Weapons may move to the right when equipped, but it is also easily fixable by dropping the item and picking it back up again.
- Before the v5.0.0 update, CZ 75s had a tendency to break, thus making it "shattered." This affects the usability of the gun.
- Sometimes guns may cause vehicles to flip or fling through the map.
- During version 3.00 - 4.00 there was a glitch that you would not spawn with any of your weapons.
- During 3.00, a glitch occured where weapons would be missing letters, or have added letters, Makarov could apear as Akrov or Mankaronov, It is unknown why.
- Sometimes when you run out of ammo on a mag it will stay with 0 bullets instead of disappearing.