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Combat logging is the act of strategically ditching a game quickly while in player combat to avoid death. Ever since it came up, it has been hated by most (although it's become an instinctive reaction among most because of its effectiveness). Combat logging works as long as the logger did not fire a shot at the attacker. A new update warns the combat logger of a violation of the rules the first two times, then wipes the inventory and resets the character after every offence after the third. Occasional glitches will save the combat logger from justice, but the action is not recommended. Another new update makes it so a logger's character will be reset.

Effects

When Combat Logging (called "logging" by players) you leave the server you were on and avoid fighting with someone who was attacking you. This makes you keep your items. Combat logging is quite commonly used by players who are be skilled. Loggers tend to join another server afterwards to escape the attackers, although some join the same server and try to attack him/her back. Combat loggers who join a different server will usually leave the new server if one of their predators hasn't received their reward and chooses to follow. Those who join the same server will make up rather stupid excuses to have fled such as lagging or having glitches. They will also suffer from server humiliation.

Sometimes, loggers do not manage to close the client soon enough, and they end up leaving after they already died. They will either just spawn their corpse and loot and leave the server, or not spawn all or any items at all! Some people consider logging a viable and fair option in certain situations:

  • When the arm/leg glitch occurs (you should leave the server either way when that happens)
  • When group members betray you (groups were not made for betraying, and this technique is as cheap as logging)
  • You aren't at full health(and you have no healing/medical items such as food, painkillers or a bloodbag.) and the P-0 warning signs start to appear

Anti-Combat Log

The current Anti-Combat Log system makes it so if you log after being shot at the character will die and leave behind a transparent white body and the killers will be able to loot bodies. When the logged player comes back to the game it will display the character creator and a message saying they combat logged and their loot has been reset.

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